Plugin for the tweening of only the X value of Vector3 objects. More...
Public Member Functions | |
PlugVector3X (float p_endVal) | |
Creates a new instance of this plugin using the main ease type. | |
PlugVector3X (float p_endVal, EaseType p_easeType) | |
Creates a new instance of this plugin. | |
PlugVector3X (float p_endVal, bool p_isRelative) | |
Creates a new instance of this plugin using the main ease type. | |
PlugVector3X (float p_endVal, EaseType p_easeType, bool p_isRelative) | |
Creates a new instance of this plugin. | |
PlugVector3X (float p_endVal, AnimationCurve p_easeAnimCurve, bool p_isRelative) | |
Creates a new instance of this plugin. |
Plugin for the tweening of only the X value of Vector3 objects.
PlugVector3X | ( | float | p_endVal | ) |
Creates a new instance of this plugin using the main ease type.
p_endVal | The value to tween to. |
PlugVector3X | ( | float | p_endVal, |
EaseType | p_easeType | ||
) |
Creates a new instance of this plugin.
p_endVal | The Vector3 value to tween to. |
p_easeType | The EaseType to use. |
PlugVector3X | ( | float | p_endVal, |
bool | p_isRelative | ||
) |
Creates a new instance of this plugin using the main ease type.
p_endVal | The value to tween to. |
p_isRelative | If true , the given end value is considered relative instead than absolute. |
PlugVector3X | ( | float | p_endVal, |
EaseType | p_easeType, | ||
bool | p_isRelative | ||
) |
Creates a new instance of this plugin.
p_endVal | The value to tween to. |
p_easeType | The EaseType to use. |
p_isRelative | If true , the given end value is considered relative instead than absolute. |
PlugVector3X | ( | float | p_endVal, |
AnimationCurve | p_easeAnimCurve, | ||
bool | p_isRelative | ||
) |
Creates a new instance of this plugin.
p_endVal | The float value to tween to. |
p_easeAnimCurve | The AnimationCurve to use for easing. |
p_isRelative | If true , the given end value is considered relative instead than absolute. |