For release notes, changelog, and HOTween's Visual Editor, head to Download.
Best Practices
Try to always kill your tweens before their target is destroyed, or before you load a new scene.
How to squeeze maximum performance from HOTween.
Before creating your first tween, use HOTween.Init to initialize HOTween immediately and to set HOTween's instance to permanent.
Use IntId instead of Id to store tweens Ids.
Don't recreate an identical Tweener/Sequence twice. Store it instead, set its autoKill behaviour to false, and just Restart it when you need it.
Whenever you call one of HOTween's static control methods, consider instead storing the Tweener/Sequence and directly call its control methods: it's much quicker.
If you have tons of tweens running at the same time (and with tons I mean more than 500, depending on the platform you're on) you might want to disable the OverwriteManager, to get some additional power.